Ken wrote:
>
>
> Tyler Eaves wrote:
>
>> Intersting thing is that it seems to occur at the exact height the camera
>> is at.
>
> Unfortunately it is a problem with both the sor and lathe objects that
> has been present since their introduction in POV-Ray v3.0. If there is
> a "bugfix" for it, no one has yet to come up with one.
>
Drat...
Maybe once I use a more complex texture than pigment{rgb 1} this will be
alleivated?
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