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"Kitsune_e" <kit### [at] hotmail com> wrote:
> The animation looks very good, and I like the way your media looks. There
> is one issue I can see though. The thrusters fire in response to the
> spline. This makes it seem that they are firing in response to the change
> in direction, not causing it. It is fairly simple to fix though, just
pass
> the thrusters spline values shifted toward one.
> i.e.
>
> thrust_time = my_spline[clock]+.1
Well actually they fire according to the acceleration at a given point in
time, which is correct. There's no lag between the ship moving and the
thrusters firing, and there shouldn't be because as soon as a thruster fires
it imparts acceleration to the ship.
Though I may add a short warm up period before they fire, so it seems less
like they can just switch on and off instantly.
--
Tek
http://www.evilsuperbrain.com
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