POV-Ray : Newsgroups : povray.binaries.images : Halves (New Version) : Re: Halves (New Version) Server Time
13 Aug 2024 19:23:38 EDT (-0400)
  Re: Halves (New Version)  
From: Andrew Cocker
Date: 12 Mar 2003 08:29:15
Message: <3e6f362b$1@news.povray.org>
"Kitsune_e" <kit### [at] hotmailcom> wrote in message
news:web.3e6e53cda2a26ca6c7e180360@news.povray.org...
> I agree!  A mini tutorial on the sand/dirt effect would be appreciated!

Am working on one now. Will post here when done.


> As for the rest of the image I can only see one problem area.  It is in the
> normal on the metal rings.  The normal is too deep, and causes a grainy
> look on the metal.  This can be seen most clearly on the foremost top ring.
>  I'm not sure what pattern you're using, but instead of {bumps .1} try
> {bumps .05} in the relevant section.  Other then that I thing the image is
> very
> effective.  Definitely wallpaper material.


Thanks. Well, the normal on the rings has been reduced every render I've done, but I
will
reduce it further I think.

Andy Cocker


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