POV-Ray : Newsgroups : povray.general : Does anyone else have a problem with the adc_bailout on Windows? : Re: Does anyone else have a problem with the adc_bailout on Windows? Server Time
5 Nov 2024 15:56:15 EST (-0500)
  Re: Does anyone else have a problem with the adc_bailout on Windows?  
From: Andreas Kreisig
Date: 12 Mar 2003 08:07:37
Message: <3e6f3119@news.povray.org>
Retsam wrote:

> Okay, the problem is in the Windows source code.  I put "Warning"
> statements to print the ADC_Bailout value, where the token for adc_bailout
> is parsed,
> and where the adc_bailout is set to its default value of 1.0/255.0.  So
> which ran first?  Of course, the parsed version.  So the parsed
> adc_bailout
> gets overwritten with the default value.  I can easily fix this in my
> unofficial build, but how do I report a bug to the authors?  This bug has
> been around since at least version 3.1.
> 
> Retsam wrote:
>>I tried using the adc_bailout with PovRay 3.1 and 3.5 for Windows, and in
>>both cases, it didn't matter if I set it to 0 or to 0.99, I always get the
>>same results with reflections and refractions.  Is this a bug in the
>>Windows version?
>>

May this be the reason for a problem I get allways when I try to render a 
bottle? Please take a look at this example:

http://www.render-zone.com/wip/example.jpg

As you can see, there's a black shadow on the right side. I tried to 
increase max_trace_level as well as the adc_bailout value - without 
success. Is there a workaround available to avoid this?

Thanks & Regards,
Andreas

-- 
http://www.render-zone.com


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