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"Slashdolt" <jer### [at] questsoftwarecom> wrote in message
news:3e67adfe$1@news.povray.org...
> Just an observation... (Don't kill me!)
>
<snip>
It's probably true for a large majority of irtc images that textures are the
last thing one works on, and that consequently they will often represent the
weakest link in any image.
I can't honestly see what anyone could do about it. Spend more time on
textures and you get worse modelling, and the cry would be "modelling,
modelling, modelling".
Apart from anything else, when working on the modelling for an image,
textures slow down test renders, yet it's quite hard to judge a texture out
of context.
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