I'm trying to get a realistic water texture.
Relevant Files Are:
http://cg1.org/scene.pov - Main scene file
http://cg1.org/water.pov - The water
http://cg1.org/povray.ini - Settings used to render
http://cg1.org/render.png - What I get when I render
The problem is readily apparent in the render, namely the blue and white
specks on the water surface. These do NOT occur with a black sky, but I
can't for the life of me figure out what's causing it.
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