"Slime" <slm### [at] slimelandcom> wrote in message news:3e5d0240$1@news.povray.org...
>
> Which is equivalent to rendering with +AA0.0 (AA threshold of zero) and +Rn
> (where n is the number of times to multiply the image size) except that you
> can also use jittering with this method.
>
Can you elaborate on this?
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