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"Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote in message
news:Xns### [at] 204213191226...
>
> Ok, and in btw - minimal scene to reproduce my problem :
Dunno if it's a bug or not, but you can fix it by making your media container a
bit taller so that the spotlight is inside it.
So, instead of:
>
> #if (UseMedia) // media - dust box
> box {
> <-5,-1,-5>, <+5,8,+5>
try
> #if (UseMedia) // media - dust box
> box {
> <-5,-1,-5>, <+5,9.5,+5>
... and watch those render times slow to a crawl (must be working then ;)
BTW I don't think your glass box needs the hollow keyword.
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