POV-Ray : Newsgroups : povray.binaries.animations : Re: Toyota mechsim : Re: Toyota mechsim Server Time
19 Jul 2024 09:21:02 EDT (-0400)
  Re: Toyota mechsim  
From: Michael Andrews
Date: 22 Feb 2003 08:35:31
Message: <3e577ca3$1@news.povray.org>
Mike Williams wrote:
> Thanks to Michael Andrews for the Three_Point_Trans macro. 

You're very welcome.

> I'd been trying
> for ages to get this to work using multiple Reorient_Trans and trying to do
> the orientation in my own code, but I could only get two of the yaw, pitch
> and roll to be correct at the same time. Three_Point_Trans did the job
> straight away.

Glad to see it used by someone else. I wonder if I can get it into the 
next release of "transforms.inc" ... fame at last :-)
> 
> There are a couple of problems with it. One would be trivial to fix, but
> would just require the whole animation to be run again: I didn't notice that
> the model used right handed co-ordinates, so those of you with sharp eyes
> will notice the word "ATOYOT" written on the back.
> 
> The other problem is that the wheels move sideways too much. I think that's
> trickier and will probably need the topology to be radically redesigned.
> With the existing structure, if the connections are made rigid enough to
> reduce the lateral motions to a reasonable level, they restrict the vertical
> motions too much.

I guess you'll have to model the topology more faithfully - something 
like stiff horizontal triangles with a softer, heavily damped vertical 
connection.

Bye for now,
	Mike Andrews.


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