POV-Ray : Newsgroups : povray.binaries.animations : Pigment-mapped Bouncing Ball ... (DIVX5.02 AVI, 313KB) : Re: Pigment-mapped Bouncing Ball ... (DIVX5.02 AVI, 313KB) Server Time
19 Jul 2024 09:20:28 EDT (-0400)
  Re: Pigment-mapped Bouncing Ball ... (DIVX5.02 AVI, 313KB)  
From: Andrew Cocker
Date: 20 Feb 2003 05:37:02
Message: <3e54afce@news.povray.org>
"Michael Andrews" <m.c### [at] readingacuk> wrote in message
news:3e54a341@news.povray.org...
> Hi Folks,
>
> As suggested, I wrote a transformation macro to align a pigment using
> three points. Turned out to be very simple, the idea based on the
> Point_At_Trans() macro.
>
> It also uses radiosity and the Skylight dome generator by Philippe
> Debar. I do need to make a modification of this to write the mesh out as
> an include and just read it back in for each frame, rather than
> rebuilding it each time :-/
>
> Hope you like this one.

I do.. I do! Top marks.. 100%. Really great work there. What's the sim time per frame?

All the best,

Andy Cocker


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