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"Rune" <run### [at] runevisioncom> wrote in message
news:3e4ea2bc@news.povray.org...
<snip>
> Oh, that's not a ghost, it's simply the horizon of the floor plane. I
> thought about avoiding it showing up that sharply, by using some fog in
> the scene. I think I'll do that.
Ah :) BAD horizon line! Definitely use some distant fog :)
> For the record, the image is simply post processed in. No image_maps in
> the scene.
Fair 'nuff!
> Cheater!
Aww ;)
> Well, looking at your work, I'd say it seems to work. :)
It's also the reason I've released no new 3D work lately. All of it has
been 2D. *sigh* heh :)
Lance.
thezone.firewave.com.au
www.firewave.com.au
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