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> Is the filtering factor affected by external lighting? I mean, is the
> filtered ligt f*l*o or f*p*o? (where p is the rgb colour of the surface
and
> l is the colour altered by any lighting/shadowing there might be).
Oh, it's probably f*p*o. Yeah, because a sphere with rgbf <1,0,0,1> against
a white background has no shading.
- Slime
[ http://www.slimeland.com/ ]
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