Hi Folks,
A simple little animation of a bouncing ball. The ball is 100 points on
a sphere, nearest neighbours connected and triangulated with my convex
hull macro. To provide ridgidity I also put a mass at the center and
connected all other points to it.
Comments would be appreciated.
Bye for now,
Mike Andrews.
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Attachments:
Download 'bball.avi.dat' (470 KB)
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