POV-Ray : Newsgroups : povray.general : Most tragic limitation of povray SDL : Re: Most tragic limitation of povray SDL Server Time
17 Nov 2024 19:13:14 EST (-0500)
  Re: Most tragic limitation of povray SDL  
From: Greg M  Johnson
Date: 12 Feb 2003 15:25:42
Message: <3e4aadc6$1@news.povray.org>
Yeah, you're right, but what if I want to have
#declare n=0;
#while(n<framenumber)
#debug quote backslash a quote
#declare n=n+1;
#end

The point is that the docs say pov does something that it apparently
doesn't.



"Warp" <war### [at] tagpovrayorg> wrote in message
news:3e4a9e7a@news.povray.org...
> Greg M. Johnson <gregj:-)565### [at] aolcom> wrote:
> > so that I could set up an audible notification of (near) completion of
> > rendering.   >>
>
>   I though POV-Ray already has that. (Well, at least winpov; for unix
> you can make it beep by other means. Don't know about macs.)
>
> --
> #macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb
M()}}
> N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
> N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  -
Warp -


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.