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the normal vector based on 3 vectors?
my skills are not very high at the moment but i think it is very simple....
I want to render a plane, that is clipped by a box.
The 3 vectors are:
v1=<12,15,73>
v2=<28, 4,68>
v3=<20,10,70>
#declare mui_plane=union{
plane { < ?, ?, ?>, 0
pigment { color rgb <0.7,0.0,0.0> }
}
}
object {
mui_plane
clipped_by{box{<-1,-1,-1>,<1,1,1>}}
}
Is there an easier way or how can I do this?
Help is very apprechiated.
Thanks in advance,
Robert
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