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This could be described as a scaled down, Java based
copy of Animation:Master. I wonder how it will impact
Hash? Could be good for them, just as Hammapatch and
sPatch brought people into patch based modeling and
eventually led them to Animation:Master.
It also provides a great modeling program across multiple
platforms. I haven't tried it yet, but it looks great. I'm not
sure if it will run on my WinXP system.
Harold
"Sascha Ledinsky" <sas### [at] opensyscoat> wrote in message
news:3e3fcef1$1@news.povray.org...
> I've uploaded a first version of JPatch - a bicubic patch modeller
> similar to sPatch - to my homepage:
>
> http://3dimensions.dhs.org/jpatch/
>
> It's open source (GPL) and it's written in Java. I've tested it on Win2k
> and RedHat 7.3 Linux machines.
>
> There's still much to do, but this version supports sPatch import/export
> and can output to .pov and .rib (renderman) format. With the currently
> implemented features JPatch has virtually the same functionality as
> sPatch has.
>
> I plan to add hook and 5-point patch support (like Animation Master),
> uv-mapping, morphing and skeleton animation in future versions.
>
> -sascha
>
>
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