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Slime wrote:
> It's nice! A tip, and a suggestion: raise the max_trace_level (search for
> it in the documentation for more info) to avoid the black spots, and
> perhaps look into photons (or at least the "caustic" keyword) for more
> realistic lighting in the shadows.
>
> - Slime
> [ http://www.slimeland.com/ ]
Thanks for the tips, I'll give it a go. I was personally more
amused by the interacting paths of the orbits, but if it's
worth doing it's worth doing well :-)
--
Gee batman, is there *anything* you don't understand?
Yes Robin, several things.
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