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"Andrew" <ast### [at] hotmail com> wrote in message
news:3e3dba83@news.povray.org...
> This further demonstrates the problem I've been having with the
> dominoes. Note that the sphere is moving fairly rapidly when it hits
> the first domino, faster (I think) than the dominoes further down the
> line that go through each other.
>
> I've included the full scene this time, and hopefully it's close enough
> to the minimal case. It should be fairly close in structure to the
> tutorial code, as that was what I was working from.
>
> Am I simply using too low a step_count? I increased it 10-fold from the
> last animation posted, but then I have no real experience of what makes
> good settings here.
>
I think the problem is with the collisions between masses and faces. I
increased the number of masses in the vertical direction and ran a simple
test. I also decreased the number of time steps by a factor of 10 for the
test and it seems to work just fine.
...
step_count 500
time_step (1/30)/500
...
group {MechSim_Generate_Box(<0,0,0>, 0.025, 100, 200000, 5000, true,
<0.5,1.0/9,0.1>, <2,10,2>, Move, 4)}
--- Troy
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Attachments:
Download 'mechtest.avi.dat' (168 KB)
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