POV-Ray : Newsgroups : povray.binaries.animations : Mechism Problems : Re: Mechism Problems Server Time
19 Jul 2024 11:28:07 EDT (-0400)
  Re: Mechism Problems  
From: Andrew
Date: 2 Feb 2003 19:21:49
Message: <3e3db61d$1@news.povray.org>
> Another thing I note that in your anim the Domino's are flexible...
where as
> in real life they aren't, well none I've seen are.  :)  I'm not sure
about
> Megapov or the mechsim part but I assume you can set the HARDNESS of
an
> object?

Yes, they were a bit flexible weren't they :)  Mechsim works using
masses connected by springs rather than shapes like boxes and spheres.
The dominoes here were grids of masses, several to a side, and the
springs between them were simply not stiff enough to make them look
rigid.


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