POV-Ray : Newsgroups : povray.general : Texture maps different in 3.5 even when using #version : Re: Texture maps different in 3.5 even when using #version Server Time
5 Nov 2024 20:16:27 EST (-0500)
  Re: Texture maps different in 3.5 even when using #version  
From: Warp
Date: 1 Feb 2003 13:59:00
Message: <3e3c18f4@news.povray.org>
Tim Nikias <tim### [at] gmxde> wrote:
> AFAIK, the noise-generator was changed from 3.1 to 3.5,

  Actually the noise-generator from 3.1 was not modified (AFAIK). It's simply
that two new noise-generators were added and the *default* noise-generator
was changed. You can still get the old noise-generator by adding
global_settings { noise_generator 1 } to your scene.
  (In the same way the media algorithm from 3.1 was not modified in 3.5,
but two new algorithms were added and the default when none is specified
was changed to one of the new ones.)

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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