POV-Ray : Newsgroups : povray.general : Texture maps different in 3.5 even when using #version : Re: Texture maps different in 3.5 even when using #version Server Time
5 Nov 2024 20:15:41 EST (-0500)
  Re: Texture maps different in 3.5 even when using #version  
From: Thorsten Froehlich
Date: 1 Feb 2003 09:13:40
Message: <3e3bd614@news.povray.org>
In article <3e3bbb51@news.povray.org> , "Tim Nikias" <tim### [at] gmxde> 
wrote:

> AFAIK, the noise-generator was changed from 3.1 to 3.5,
> not to mention the new one added to avoid some "plateaus"
> in number-distribution or what-not. I'm not so sure about
> thise topic, but I DO know that the new noise-generator is
> default in 3.5, and AFAIK you have to set that manually to
> overcome the problem, just a #version won't help.

Indeed.  Reading section "2.6.14 Changed features that may 'break' old
scenes" in the manual explains all this.

    Thorsten


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.