POV-Ray : Newsgroups : povray.binaries.utilities : Anim8or v0.81 (a little update). : RE: Anim8or v0.81 (a little update). Server Time
17 May 2024 19:51:07 EDT (-0400)
  RE: Anim8or v0.81 (a little update).  
From: Txemi Jendrix
Date: 29 Jan 2003 18:57:59
Message: <3e386a87@news.povray.org>

3e37d76f@news.povray.org...
> Hi Txemi,
> I tried Anim8or a while back, and was impressed with what it could do. I
> didn't continue with it because of its lighting limitations (no shadows).
> What I liked about it was the ease with which you can bend and distort the
> shape of objects with it. I would like to be able to animate bends and
> distortions of shapes. Is there any way to do an animation with Anim8or,
> doing things that are not possible with Povray animation, and then export
> that animation into Povray to get the desired realism with the lighting?

I really don't know. I've never tried to animate anything in Anim8or.
I only use it for modelling purposes (exporting it later as .obj file and
using poseray to generate the pov and udo files).
Anyway there are tutorials in its website, and also the manual
has a chapter related to animation.
I don't know if 3DWin can export the animation information
contained in a .3ds file.
If anim8or stores that information when saves a scene to
.3ds format, that will be the way (though I may be wrong
with 3DWin...).

Besides of that, there is a little app for Hamapatch called
Tweener that is an external program by Brian Black that takes the
first and last key frames of an animation sequence (in exported
POV-Ray format from hamaPatch) and creates the specified number
of inbetween POV-Ray frames by manipulating the bicubic patches
of the exported hamaPatch model.
Maybe you'd be interested on it. The link is
http://www.cindyblack.com/freegame/tweener.zip
Bye

Txemi Jendrix
http://www.txemijendrix.com


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