POV-Ray : Newsgroups : povray.newusers : Radiosity, Lights and ambient : Re: Radiosity, Lights and ambient Server Time
4 Nov 2024 23:17:32 EST (-0500)
  Re: Radiosity, Lights and ambient  
From: hughes, b 
Date: 26 Jan 2003 20:13:51
Message: <3e3487cf@news.povray.org>
"Christoph" <chr### [at] switzerlandorg> wrote in message
news:web.3e346efac89d6394e499f8e40@news.povray.org...
>
> Example picture:
http:\\home.tiscalinet.ch\homes\christoph.boos\pov\lam2.png
> pov code: http:\\home.tiscalinet.ch\homes\christoph.boos\pov\lam2.pov

I can't get to those, only can get to the originating site and nothing
deeper than that.

> - where does the light come from?

'diffuse' in 'finish' is the major controlling factor.

> seems neither the roughness nor the crand seem to have an influence

Make sure the 'normal' keyword is in the radiosity statement so texture
normals are taken into account.

Would be nice to see those files.


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