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> you need more fluid motion on the ship - make it swoop, espcially on the ice
> world
Well yes moving along it's z axis is perhaps a /little/ unrealistic! :) I'll be
using splines soon.
> hold the camera on the empty space scene for a sec after the ship has
> vanished for effect
Well actually, I have a reason for not doing that: my rough plan at the moment
is that on the first teleportation I'll show the empty space afterwards, then go
to the next place and show it empty before the ship appears (they do the same
trick on star trek's transporters!). But then on successive jumps I want to show
the journey through this series of random places, so I plan on using cuts like
the one in this test animation. The main reason I did the test was I wanted to
make sure those faster cuts would look okay, which I think they do, but I'll
make sure I do the important ones the way you suggest.
> move the camera aswell as the ship
Absolutely. I need some parallax in the scene. Particularly the second one, it's
very hard to see what shape the land is from this static camera.
> watch some of the space scenes from 'lost in space' - can can duplicate the
> effects :)
Yay! Cool excuse to watch sci-fi! :)
(not that I need an excuse!)
Thanks for the suggestions.
--
Tek
http://www.evilsuperbrain.com
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