POV-Ray : Newsgroups : povray.binaries.animations : mechsim falling balls, 610 KBU mpeg1 : Re: mechsim falling balls, 610 KBU mpeg1 Server Time
19 Jul 2024 11:21:03 EDT (-0400)
  Re: mechsim falling balls, 610 KBU mpeg1  
From: Hugo Asm
Date: 22 Jan 2003 08:22:47
Message: <3e2e9b27@news.povray.org>
Looks very nice. The radiosity isn't perfect but I suppose you're using
'fast' settings?

The balls are still lined up after the bouncing, like a 2d picture. I
suppose in real life, the balls will have an initial rotation that, when
they hit another surface (either another ball or the boxes) results in some
movement in the Z direction. Also, when two balls hits each other, it will
almost certainly be at a skew angle, does the mechsim take this into
consideration?

Regards,
Hugo


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