|
|
> Oh, I'm also wondering something...is there any way to declare Table_Leg,
> then set say 4 of them up if I were making a table? I haven't really tried
> yet, but I have a feeling it wouldn't work as the only way to move the
legs
> would be to change every point in the por for each leg...right? hmm, this
is
> making me very curious... :)
Unleash the true power of POV-Ray =)
#declare Table_Leg = sor{...} // your sor object here
object {Table_Leg translate <-1,0,-1>}
object {Table_Leg translate <-1,0,1>}
object {Table_Leg translate <1,0,-1>}
object {Table_Leg translate <1,0,1>}
Very nice work on the texture!
-Peter
Post a reply to this message
|
|