Ken wrote:
> If you are not using fog or media ignore the warning. You probably have
> a "plane" object in your scene and your camera is inside the normal of
> the plane. It could also be that you are using a sphere to mimic the sky
> which would also lead to that warning. In either case you can add the
> "inverse" keyword to the plane or sphere and that will get rid of that
> warning.
"hollow" should work too.
Post a reply to this message
|