3E1### [at] spam com...
> It's a bit complicated to explain, and my code is so
> terrible that I don't dare post it.
It's more or less the same technique as the one used here
http://www.oyonale.com/ldc/images/arene.jpg
Took me a while to figure it out though. The main problem is that one can't
prevent bricks or tiles to be perfectly aligned one above each other once in
a while, which doesn't make sense in architecture... It's not a problem for
mosaics of course and with the proper mosaic texturing the results are
indeed nice.
G.
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