"Jaime Vives Piqueres" <jai### [at] ignorancia org> wrote in message
news:200### [at] ignorancia org...
> On Thu, 2 Jan 2003 17:41:45 +0600
> Very good... but why the deformations are circular? How they were
> done?
Thanks! The deformations are defined by image
the same way as the height field object.
The only difference is that they are applied
to UV-mapped surface(represented by mesh) instead.
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