|
![](/i/fill.gif) |
Gilles Tran wrote:
> Last ones before it gets boring... In fact I guess that similar results
> could be obtained with regular maps, lol.
> Xfrog rose, Rhino glasses. I had to touch up some residual focal blur
> graininess.
*********
Beautiful images, Gilles. I looked at some of the HDRI links you
provided for Slime, and I understood the explanation for a while,
but then it got sorta fuzzy. The HDR shop is a post-processor that's
applied after rendering, isn't it? Is that what you used?
Thanks, miker
Post a reply to this message
|
![](/i/fill.gif) |