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> Main differences to the HDR-patch in mlpov are: support for HDR
> *output* in TIFF LogLuv format or full blown floating point TIFF
> (96 bit/pixel). Import for Radiance (the same as done by Mael) and
> LogLuv images as image maps.
great, those are exactly the two things i thought was missing to my patch :)
> I'm really bored in using the uffizi, grace, campus and beach probes so
for
> the next time I will try to create the light probe image itself with POV
in the
> HDR format and use it later for global illumination.
i ve not tried them but it seems there are more hdr images here
http://www.akuratny.com/hdri.htm
you can also try to build your own environment if you have a chrome ball,
and a cool digital camera, with hdrshop (http://www.debevec.org/HDRShop/)
M
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