"Shay" <sah### [at] simcoparts com> wrote in message
news:3e0730a7$1@news.povray.org...
>
> The benefit is that an almost identical picture could be made with only
> about ten rows of triangles. Your method of using tiny, pixel-sized
> triangles to achieve smoothness will slow down the render and not allow
> giant sweeps due to lack of memory.
>
>
Wow. The things you learn. I suppose I can try to add this to the algo....
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