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D'oh! Of course I should have seen this. It is so obvious now that you
mention it. LOL. I feel rather foolish, but that is nothing new. ;-)
Thank you very much for the reply.
"Marc Jacquier" <jac### [at] wanadoo fr> wrote in message
news:3e01cb20@news.povray.org...
> Mmmmmmmmm
> IMHO an intersection between your torus and a single box should be lighter
> and faster.
> Marc
>
> 3e01c9ff$1@news.povray.org...
> > I wanted to make a pipe bend that goes through 90degrees. At first I
> looked
> > for a 'sweep along path' contruct, but it doesn't appear that there is
> one,
> > but since this will follow a circular path I figured that the rotational
> > sweep would work. However it seem that it only does 360 dgree rotations
> > with no option for a partial circle. Anyway to make a long story short,
I
> > ended up using a CSG of a Torus with two Cubes subtracted from it. So
my
> > question would be, is there an easier way?
> >
> >
> >
> >
>
>
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