POV-Ray : Newsgroups : povray.binaries.animations : Re: bucky ball : Re: bucky ball Server Time
19 Jul 2024 11:25:50 EDT (-0400)
  Re: bucky ball  
From: Draco
Date: 13 Dec 2002 17:47:04
Message: <3dfa6368@news.povray.org>
I did it the hard way, by using vector math.  I'm sure there are easier ways
to do it.

"Fernando Gonzalez del Cueto" <fgd### [at] hotmailcom> wrote in message
news:3df191cc@news.povray.org...
> It's a bit dizzy but I like it.
>
> One question, how do you calculate the position of the "nodes" in the
> sphere?
>
> Take care,
>
> Fernando.
>
> Th

> news:3df02c3a@news.povray.org...
> > This is something I put together a while back.
> >
> > I thought I would send it out since its so slow in this group.
> >
> >
> >
> >
>
>


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