POV-Ray : Newsgroups : povray.binaries.images : lamp scene [0/1] (800x600 jpg ~100k) : Re: lamp scene [0/1] (800x600 jpg ~100k) Server Time
14 Aug 2024 05:16:19 EDT (-0400)
  Re: lamp scene [0/1] (800x600 jpg ~100k)  
From: Ross Litscher
Date: 9 Dec 2002 17:14:07
Message: <3df515af$1@news.povray.org>
Alf Peake <alf### [at] peake42freeservecouk> wrote in message
news:3df50c92@news.povray.org...
> I love the globes, and their supports.
>
> > removing th esphere_sweep reduced render time from over 6 hours to
> just 43
> > minutes (no other changes). In this version I made the connections
> from the
> [snip]
> > well, off to cut up some tori and cylinders. image follows in next
> post.
>
> Have you thought of a mesh for the stand in your first post? Wrapping
> triangles around a spline? Sorry if this has already been mentioned.
>
> Alf
>
>
>

thanks. I've not thought much about a mesh, or wrapping triangles around a
spline. I havn't ever used raw triangles in pov nor have i used splines
other than that which defined the sphere_sweep. how hard would it be to do
such a thing? looking in the docs i just found an example on placing a
sphere along a spline, so I guess the hardest part would be orienting the
triangles correctly?

thanks for the idea,
ross


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