It's a matter of joining, differencing and intersecting toruses, spheres,
cylinders and boxes. I attached a sample tile. Note the artifacts that I
haven't dealt with just because I'm too ..... lazzzzzyyyyy...... ;-) And
from a larger distance they're not visible. And real tiles often have some
very small imperfections, so ....... I'll STAY lazzzzzzyyyyy hehehheheheh
"Aaron Gillies" <no### [at] spamcom> wrote in message
news:3DF### [at] spamcom...
> How did you make the floor tiles?
>
> Aaron
>
> Aaron Gillies
> New York City
> x3rxes[%]yahoo.com
>
>
>
> Apache wrote:
> > Latest changes...but absolutely not ready!
> >
> > Regards,
> > Apache
> >
> >
> >
>
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Attachments:
Download 'tiletest.png' (12 KB)
Preview of image 'tiletest.png'
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