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"Tom Melly" <tom### [at] tomandlucouk> wrote in message
news:3df0d353@news.povray.org...
> "Lenx" <lenx_@hotmail.com> wrote in message
> news:web.3df0a9f8fc345827293f3c960@news.povray.org...
> > I want to model an RC-car body wich is one smooth plastic shape. Since i
with
> > an edditor. Does someone know what tools are available to make things
like
> > this? It's not realy 3D objects, it's like modelling a plane with a
certain
> > shape.
>
> Hmm, hard to imagine a 2-d shape that couldn't be modelled with some basic
CSG,
> plus, maybe, some blobs - can you point to a reference pic?
I think he just wants to do a car shell, like those used in what is called
Funny Car drag races. The plastic shell of a radio-controlled car instead.
Extruding vertexes out of a rectangle would probably do okay, hamapatch then
might be perfect. You'd want a reasonable density of grid points (vertexes)
to get the resolution needed. Unfortunately I don't use hamapatch enough to
instruct on this.
http://filebox.vt.edu/users/ddombrow/hamapatch/
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