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From http://www.povray.org/download/3.5-bugs.php
http://news.povray.org/3bb4cf08@news.povray.org
<QUOTE>
// camera in front of box:
camera {location -2.5*z look_at 0}
// light_source behind box:
light_source {1000*z, color 1}
background {color <0.6,0.8,1.0>}
box {
<-1,-1,0>, <1,1,0>
</QUOTE>
I think this is a case of the 'coincident surfaces problem'.
It suffices to thicken a little the box and the highlights
are no more visible.
Massimo
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