"Martin Magnusson" <lov### [at] frustratedhousewiveszzncom> wrote in message
news:3DE### [at] frustratedhousewiveszzncom...
>
>
> jfmiller wrote:
> > This is an experiment for a larger picture I'm construction. It shows a
> > translucent wax candle. Getting the wax to "glow" without being
transparent
> > is amazingly difficult. Comments and suggestions welcomed.
>
> How did you do this? Sub-surface scattering or regular textures? It's a
> bit tough to judge without the flame, but to me the gradient seems a bit
> too sharp where it goes from light to dark. My spontaneous reaction is
> that it should be smoother, or maybe that the light part should be
shorter.
>
> / martin
>
This is more a problem with the "quick-n-dirty" modle I used. Ther is only
one point lightsource in the seen and as you pointed out no flame. I was
mor interested in the translucent wax effect.
I tried to use subsurface scattering but it didn't come out right. By the
time I made the media dence enough to not be transparent I also succeeded in
blocking all the light.
JFMILLER
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