"Michael Andrews" <m.c### [at] readingacuk> wrote in message
news:3de615f6@news.povray.org...
>
> This is a simple test scene to see how well PoV handles radiosity
> lighting by long thin ambient sources - effectively fluorescent strip
> lighting.
Hmmm. Those are very different alright. However... I just tried a test run
of your scene script and using a count of 400 (much faster than at 1600) and
error_bound 1.0 it looks okay too. So, guess what I'm wondering is, how is
your patched POV better than using other values in the official POV? I
realize of course that the settings I used might not work out for other
renders, plus I only checked with a tiny resolution to see it quicker.
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