Hi all,
I've been playing with 'Blue Steel' watch hands recently, and
trying to get the right texture/colour from memory as I've seen many
old pocket watches with these types of hands and thought it would be a
challenge for me.
(Please disregard the numerals as I think they're *not good*). ;)
The image was modelled in sPatch, and rendered in PoV.
What do you think I could do to improve the hands? I'm not quite
sure if I have the code right or not for this, but maybe someone could
give some pointers? Or is it ok?
Any advice most welcome...
texture {
pigment {colour Black }
pigment { Blue filter .345 }
finish {
ambient 0
diffuse .05
reflection .5
specular .6
roughness .001
metallic 4.5
brilliance 10 <----- (tried Alfs' figure here, (pov3.1) with
this image, (pov3.5)...)
irid {
.3
thickness .01
turbulence .02
}
}
}
}
~Steve~
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