POV-Ray : Newsgroups : povray.binaries.images : [W.I.P] ShadowHall : Re: [W.I.P] ShadowHall Server Time
14 Aug 2024 07:16:55 EDT (-0400)
  Re: [W.I.P] ShadowHall  
From: hughes, b 
Date: 24 Nov 2002 05:09:32
Message: <3de0a55c$1@news.povray.org>
"Anthony D. Baye" <ban### [at] Rapidnetcom> wrote in message
news:3DD### [at] Rapidnetcom...
> My latest work in progress.  The idea came to me while I was trying to
> figure out what to do with a pillar I had just designed.  It was
> inspired by one of my early concept renders, though it leaves that
> concept far, far behind.
>
> I've been working on this for about a week, the walls are a black
> granite w/ red spots, with slight reflection, phong, and specular
> values. I used a normal of { granite 1 }, Sligtly more than I'm used
> to.  The columns are Obsidian w/Silver Veins, and the floor is a
> combination of a Dark Red agate/bozo texture, and a Dark Green
> agate/bozo texture.  The Balustrade uses the Dark green texture as well,
> though it has T_Gold_5A insets to brek up the surface a little.

The vertical lines of the columns isn't something I'd do I think. I'm one to
mix marble up with rotates and such. I like that floor and rail/posts
though. I'd like to walk along that (not the rail!). It took me  aminute to
realize there's a black upper wall above the railing side. Called a
balustrade huh? Don't know that word. Well, I think there is a upper wall
there because it doesn't quite seem to be beyond in the distance.
Are you going to enclose the light sourcers into fixtures? Without them this
is illuminated rather mysteriously.


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