POV-Ray : Newsgroups : povray.binaries.images : Star Wars-ish engine glow : Re: Star Wars-ish engine glow Server Time
14 Aug 2024 07:18:06 EDT (-0400)
  Re: Star Wars-ish engine glow  
From: paul jones
Date: 21 Nov 2002 12:17:16
Message: <3ddd151c$1@news.povray.org>
Where is H.E. anyway? I realize POV is not the end all and be all in life,
but I miss his work.

-paul



"Bill DeWitt" <bde### [at] cflrrcom> wrote in message
news:3ddcf9c2$1@news.povray.org...
>
> "Tom Melly" <tom### [at] tomandlucouk> wrote in message
> news:3ddceee9$1@news.povray.org...
> >
> > "Tailkinker" <gro### [at] yahoocouk> wrote in message
> > news:3ddce1d3@news.povray.org...
> > > I've been working on this Star Wars ship, and want to use it in an
> > > animation.  For the engine glow, I've been using a rack of
light_source.
> > > The problem is, not only does it slow the trace down to a crawl, it
> > > doesn't even look right.  So:  Is there a way I can get a nice blazing
> > > blue-white engine flame for this ship?
> > >
> >
> > Some emitting media? You might want to add a light as well to the media
to
> > illuminate the near-by bits of ship.
>
>
>     I got some good results using H.E. Day's method of putting a glow-like
> image under the flame on the ship. Puts good light where you want it
without
> slowing down the rendering of objects that you can't even see the light
on.
>
>


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