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I think the walking algorithm is getting pretty good! The model is kinda
funny :D
Keep up with the good work,
Fernando.
news:3dd7adb6@news.povray.org...
> Thanks to Rune's inspiration and encouragement, I'm at the next stage.
>
> I supply the path in the form of a spline object.
> One macro determines where the feet will fall.
> Another macro creates spline objects for the feet position and
orientation.
> The next macro positions the legs to keep the feet following their
respective spline
> paths.
>
> I then added some rotation to the hips, torso and neck to try to achieve a
more
> natural walking motion. I think I've almost got it.
>
> Two significant things are missing:
> 1. He has no name.
> 2. He has no clothes.
> (He asked me if he could get some of Fernando's AWESOME cloth to cover up
with. 8)
> (No really. He did.)
>
>
> Next task: running.
>
> I've heard it said that running is easier than walking for this sort of
thing. We'll
> see.
>
> Comments and suggestions are craved..
>
>
>
> Tom Bates.
>
> --
> #macro T(B)#local m=mod(B,8);#local B=floor(B/8);m#end#local
C=126981491245202;#
> local D=115694168992822;sphere_sweep{b_spline 16#local
i=0;#while(i<16)<T(C)-4,T
> (D)-4,10-i/10>.1#local i=i+1;#end pigment{rgb 1}}light_source{-10,1} //Tom
Bates
>
>
>
>
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