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> Probably so that when the cell border is coincident with the surface
> being textured there will be no speckling. This would be the case if
> it was applied to a plane facing along a coordiante axis at an
> integral distance from the origin.
Oooh. Good point.
The annoying thing is, when applied to a box from <0,0,0> to <1,1,1>, the
very edges of the box are in different cells than the rest of the faces that
they belong to.
- Slime
[ http://www.slimeland.com/ ]
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