> Okay, I'll show my stupidity here. If I use a plane that is parallel to
the
> back wall won't it be flat? How can the
> tree and camera be inside it? I could see a box since it would "fill" the
> scene but I don't understand using a plane.
Planes have insides and outsides just like boxes or spheres. The
"underneath" part of a plane is considered to be "inside" it. So just make
sure the normal of the plane points *away* from the camera, so that the
camera is "underneath" it.
- Slime
[ http://www.slimeland.com/ ]
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