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I cannot recall the stepsize for this particular example... But I believe it
must have been about 1e-4 for each "step", and I took a snapshot when I
reached my desired fps value, in this case it was 1/24 I think.
I'll post soon a much improved experiment.
Fernando.
news:3DCA2537.5F64CE84@gmx.de...
>
>
> >
> > I haven't lost my obsession with cloth simulation, and I just learned
about
> > some ODE's numerical methods, so I thought it would be great to try
them.
> >
> > Here is one of my early tests, but I like how it looks...
>
> Nice. Seems quite stiff, how many integration steps did you use per
> frame?
>
> There does not seem to be any bending stiffness, having a bit of this
> usually improves realism for most types of cloth.
>
> Christoph
>
> --
> POV-Ray tutorials, include files, Sim-POV,
> HCR-Edit and more: http://www.tu-bs.de/~y0013390/
> Last updated 02 Nov. 2002 _____./\/^>_*_<^\/\.______
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