POV-Ray : Newsgroups : povray.binaries.animations : Re: Cloths again :) : Re: Cloths again :) Server Time
19 Jul 2024 13:24:05 EDT (-0400)
  Re: Cloths again :)  
From:
Date: 7 Nov 2002 17:54:15
Message: <3dcaef17@news.povray.org>
I cannot recall the stepsize for this particular example... But I believe it
must have been about 1e-4 for each "step", and I took a snapshot when I
reached my desired fps value, in this case it was 1/24 I think.

I'll post soon a much improved experiment.

Fernando.



news:3DCA2537.5F64CE84@gmx.de...
>
>

> >
> > I haven't lost my obsession with cloth simulation, and I just learned
about
> > some ODE's numerical methods, so I thought it would be great to try
them.
> >
> > Here is one of my early tests, but I like how it looks...
>
> Nice.  Seems quite stiff, how many integration steps did you use per
> frame?
>
> There does not seem to be any bending stiffness, having a bit of this
> usually improves realism for most types of cloth.
>
> Christoph
>
> --
> POV-Ray tutorials, include files, Sim-POV,
> HCR-Edit and more: http://www.tu-bs.de/~y0013390/
> Last updated 02 Nov. 2002 _____./\/^>_*_<^\/\.______


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