POV-Ray : Newsgroups : povray.binaries.animations : PartixGen - Inertia (MPG 278kb) : Re: PartixGen - Inertia (MPG 278kb) Server Time
19 Jul 2024 13:25:38 EDT (-0400)
  Re: PartixGen - Inertia (MPG 278kb)  
From: Hugo
Date: 29 Oct 2002 09:18:41
Message: <3dbe98c1$1@news.povray.org>
Tim Nikias wrote:
> I'm not too sure if it isn't overloaded with animation,
> with camera movement and fast paced particles and all

I had to view it a few times, but after that I had no problems to understand
what's going on. The camera movement is a little distracting because it has
nothing to do with the P.S., but I guess it helps to optain a good viewing
angle all the way. Maybe it could move less, though.

It would be great with collision detection between the balls, even though
such a feature would be slow. It would be a great step towards realism and
help separate your P.S. from Rune's. It seems your system is aimed at
simulating solid objects falling around.

Nice work.

Hugo


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