POV-Ray : Newsgroups : povray.binaries.images : G Lissajous - gpovtest.jpg (1/1) : Re: G Lissajous - gpovtest.jpg (1/1) Server Time
14 Aug 2024 11:24:31 EDT (-0400)
  Re: G Lissajous - gpovtest.jpg (1/1)  
From: Johannes Dahlstrom
Date: 28 Oct 2002 15:55:45
Message: <3dbda450@news.povray.org>
Christopher James Huff wrote:

> This was done with the G patch I've been talking about on some of the
> other groups. I thought I'd test out G functions with a simple Lissajous
> figure. It currently works, but the G code has to be in a separate file,
> I'm thinking of possible ways to fix that. This demonstrates the use of
> G functions as user-defined vector functions, I'll be working on a way
> to use them in pigments as well, maybe as full-blown shaders.


Heh, very nice. I know it is a bit early and doing things at parse-time 
isn't what G is targeted for, but could you say something about the speed 
differences between #macros and compiled G functions, for instance in your 
above example?


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.