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> 9 hours??? Gosh, you have *way* more patients then me ;-)
Nope, not really, I was sleeping...
Thank you!
> The only thing I would possibly change is to have the trails fade as they
> get older... Oh, and higher resolution ;-) - but that's gonna _eat_ your
CPU
> time and our bandwidth :-(
I had that in mind, but this effect was just quickly hacked, not
something that'll stay this way. A first attempt, so to speak.
Higher resolution wouldn't have that much impact, I'd say, the
scene isn't that difficult, its the parsing that's very complicated.
> Just out of interest, does this thing use radiosity or normal point
lights?
These are fading point lights. Radiosity requires way too high settings
with way too much time to be accurate enough for an animation
like this (I've tried with other, similiar things before).
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde
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